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Ingame Weeks
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Re: Ingame Weeks
Forum time?
Kerbalnaut- Posts : 17
Join date : 2012-04-30
Location : In your base, killin ur doods
Re: Ingame Weeks
I dont know. I think cant keep track of forum time 24/7
Kerbalnaut- Posts : 17
Join date : 2012-04-30
Location : In your base, killin ur doods
Re: Ingame Weeks
Kerbalnaut wrote:I dont know. I think cant keep track of forum time 24/7
It doesn't have to be pin-point accurate 12. Just as long as it's Saturday
Re: Ingame Weeks
Also, i think a week is a bit long to wait for points.
Kerbalnaut- Posts : 17
Join date : 2012-04-30
Location : In your base, killin ur doods
Re: Ingame Weeks
Kerbalnaut wrote:Also, i think a week is a bit long to wait for points.
There is plenty of opportunity for R&D or Events to happen. I might change the time if practice RP turns out to be too slow.
Re: Ingame Weeks
It turns out that the forum detects local time automatically, so there isn't actually such a thing as 'forum time'. What time should we base the weeks around? (i.e EDT, UCT, GMT, whatever.)
Kryten- Posts : 20
Join date : 2012-04-30
Age : 29
Re: Ingame Weeks
GMT!Kryten wrote:It turns out that the forum detects local time automatically, so there isn't actually such a thing as 'forum time'. What time should we base the weeks around? (i.e EDT, UCT, GMT, whatever.)
Grove- Moderator
- Posts : 63
Join date : 2012-04-30
Age : 24
Location : Latvia
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