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Planet and Colonization System Reform
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Planet and Colonization System Reform
Empire home system creation:
Essentially, there will be twice as many uncolonized systems as there are colonized.
Administrator's job:
Assign planet count, moon count, radius, and orbital parameters to every planet
Player's job:
Pick planet "class"(described below) for every planet in system
STAY BY SCIENTIFIC REASON
This makes the system much simpler, especially for the players. The only drawback is you cannot decide how many and how large your planets/moons are.
Administrators will use a few equations/guidelines for system creation:
Colonization and Income:
No longer is it a set income for planets and moons, rather it is based off a few equations related to the surface area equation. It also costs money and time to colonize, along with the movement cost to actually get to the planet
Gas giants do not directly count for this, rather their moons are what count. I suppose a "gas mining operation" can be set up, but it is not considered colonization by us.
The equations:
The above equations apply differently to moons
Rather than apply it to each individually, the average diameter of colonizable moons is plugged into the equations above, then multiplied by moon count.
We are also increasing the number of moves per day to 10, to make travel more feasible and the math simpler.
Planetary Class System:
Surface Condition Class:
Size Class:
Position/orbital class:
Essentially, there will be twice as many uncolonized systems as there are colonized.
Administrator's job:
Assign planet count, moon count, radius, and orbital parameters to every planet
Player's job:
Pick planet "class"(described below) for every planet in system
STAY BY SCIENTIFIC REASON
This makes the system much simpler, especially for the players. The only drawback is you cannot decide how many and how large your planets/moons are.
Administrators will use a few equations/guidelines for system creation:
- Spoiler:
- Moon count:
For rocky: (x*2)^2
Where x is the mass in Kerbins
For gaseous: (x*2)^2
Where x is the mass in "Kupiters", the 1/10 of Jupiter
For planet count & size:
The admin creating the system is given a set amount of mass he can assign to planets, simulating the material found in the protoplanetary disk
Example: 3 Kerbin masses, 2 Kupiters, the admin creates something 2x the mass of Kerbin, 0.5x the mass, and 50 moons with an average mass of 0.01 Kerbins
And also 1 gas giant 1.5x Kupiters, and 2 ice giants adding up to .5 Kupiters
Colonization and Income:
No longer is it a set income for planets and moons, rather it is based off a few equations related to the surface area equation. It also costs money and time to colonize, along with the movement cost to actually get to the planet
Gas giants do not directly count for this, rather their moons are what count. I suppose a "gas mining operation" can be set up, but it is not considered colonization by us.
The equations:
- Spoiler:
- Cost to colonize: (x/100)^2 Where x is the planet diameter, and outcome is points to colonize
Income from colonization: sqrt(r*3.14) Where r is planet radius, and the outcome is points per week
The above equations apply differently to moons
Rather than apply it to each individually, the average diameter of colonizable moons is plugged into the equations above, then multiplied by moon count.
We are also increasing the number of moves per day to 10, to make travel more feasible and the math simpler.
Planetary Class System:
Surface Condition Class:
- Spoiler:
- Class A: Gaia - These worlds have similar composition to Class B, but formed in such a way that they are the perfect habitable temperature(298K), have enough water saturation, and enough minerals and other resources, that life flourishes here in every form imaginable.
Class B: Terran - These worlds formed in such a way that they have similar conditions to Kerbin, with an excellent variety of complex life and a surface covered by 40-80% water
Class C: Marginal - These worlds are on the outer reaches of the habitable zone, having simple life and a low water cover, 10-40%, making it marginally habitable by the common definition of life
Class D: Geocrystalline - This world is a forming habitable planet, but is still early in development, meaning it gets constantly bombarded by protoplanetary matter and has a large amount of volcanic activity
Class E: Rogue Habitable - This planet is one launched out of a solar system, but its large size has sustained sufficient volcanic activity to maintain habitable temperature
Class F: Oceanic - This planet exists under the same conditions as Terran planets, but it formed with a surface almost entirely composed of water, 80-100%, making it uninhabitable to humanoids but with aquatic life flourishing
Class G: Adaptable - This planet is on the outer fringe or barely out of the habitable zone, with insufficient atmosphere to raise the temperature to habitable temperatures. It is easily adapted, however
Class H: Iron - This planet is made almost entirely out of metallic elements, with little to no silicate crystals, making it hard to sustain life indefinitely
Class I: Coreless - This planet is the opposite of the above, containing little to no iron, making it nearly impossible for the common definition of life to form, due to the lack of the heavy materials needed
Class J: Variable - This planet has a hugely eccentric orbit, making it shift between desert, glaciated, and terran conditions constantly. It is however habitable for a short period of time, and if life exists it most likely hides in caves for close passes or creates insulated shelters.
Class K: Glaciated - This planet is not so cold the atmosphere itself freezes, but is on the edge of water freezing temperature, with greater than 80% iced over oceans
Class L: Desert - This planet is in the habitable zone, and has similar composition to Terran worlds, but it has less than 10% water cover, making it nearly impossible for life to sustain itself
Class B2: Toxic - This planet isn't as hostile as a Reducing, but it's atmosphere prevents life from existing here. Typically have conditions similar to Terran planets other than the atmosphere.
Class M: Cthonian - This planet is one that formed from the loss of a gas/ice giant's atmosphere, leaving behind a rocky core. This core remains hot for a period of time, but after it cools it is a very barren world with little to no atmosphere.
Class N: Geometallic - This planet is in the habitable zone, but is early in development and is very volcanically active, with the surface still hot from formation
Class O: Geoinactive - This planet is in the habitable zone, but has lost all geological development long before life sustaining conditions were formed, making it barren, cold, and with little to no atmosphere
Class P: Carbon - This planet formed in a carbon-rich system, making its atmospheric composition mainly carbon monoxide and hydrocarbon gasses, and the surface composition various forms of liquid hydrocarbons, silicon carbides, and forms of pure carbon(Graphite, diamond, etc)
Class Q: Snowball - This planet is even colder than glaciated planets, so cold in fact that certain gases are condensed or even frozen during nighttime or winter season
Class R: Rogue Uninhabitable - This is a planet ejected from its solar system that does not have sufficient volcanic activity to maintain habitable temperatures
Class S: Reducing - This planet has a thick, greenhouse gas rich atmosphere, that is poisonous, and raises the temperature sufficiently to melt lead, making these planets highly uninhabitable to the common definition of life
Class T: Demonic - These planets are the suped up version of the above, with thick atmospheres, winds of several hundred kph, and temperatures exceeding the melting temperatures of tin, zinc, and/or copper
Class U: Geoplastic - These planets are very early in the cooling stage of development, making the surface completely covered with volcanic activity, making life impossible and landing nearly impossible
Class V: Geomorteus - These planets are in the growth stage of development, being constantly bombarded by protoplanetary material and having a semi-molten surface
Class W: Plasma - This planet has an atmosphere of noble gasses, and when a typical lightning storm happens, the charge turns a large portion of the sky around it into plasma several thousand K in temperature, scorching or melting the surface and making life nonexistent and landing near-impossible
Class X: Geothermal - This planet is in the very beginning stages of development, constantly bombarded by protoplanetary material and having a surface almost entirely molten
Class Y: Gas Giant - This planet formed of mostly hydrogen and helium, making it less dense than rockies but very large due to the abundance of the elements that form it. If large enough, these planets can form a brown dwarf star and create a binary system in their solar system.
Class Z: Ice Giant - These planets are nearly the same as the above, but are formed of the heavier materials of ammonia, water, and other trace elements with hydrogen and helium being only the outer layer. These typically form farther out.
Class ???: Quonos - These planets exist so far out and have such a high albedo and emissivity that they are very near absolute zero, making them a giant bose-einstein condensate(essentially a giant atom).
Size Class:
- Spoiler:
- Dwarf(1) - Less than 0.5 Kerbin masses
Average(2) - Between 0.5 and 1.5 Kerbin masses
Super Kerbin(3) - More than 1.5 Kerbin masses
Gas Dwarf(4) - Less than 10 Kerbin masses
Average gas(5) - Between 10 Kerbin masses and 3 Kupiters
Gas supergiant(6) - More than 3 Kupiters, less than 13, above 13 is considered Brown Dwarf Star
Position/orbital class:
- Spoiler:
- Hot(a) - exists in a circular orbit closer than 0.1 KAU's from its star
Cold(b) - exists in a circular orbit farther than 10 KAU's from its star
Eccentric(c) - exists in a highly eccentric orbit(>0.1 e), giving it variable temperature
Interstellar(d) - exists outside of the orbit of a star
Extragalactic(e) - exists outside of the perceived boundary of a galaxy's stars
Temperate(f) - Exists constantly inside the habitable zone
Last edited by Misterspork on Sun May 13, 2012 3:25 pm; edited 2 times in total
Misterspork- Posts : 53
Join date : 2012-04-30
Age : 26
Location : Southern California
Is this okay?
- Is this being considered?:
Listed from star.
Planet:
'Lehxus
Surface Condition Class:
Class N - Geometallic
Size Class:
Average - 0.6 Kerbin masses
Position/orbital class:
Hot - a
Planet:
Stratos
Surface Condition Class:
Class A - Gaia
Size Class:
Super Kerbin - 3 Kerbin masses
Position/orbital class:
Eccentric - c
Planet:
Psylos
Surface Condition Class:
Class Y - Gas Giant
Size Class:
Gas supergiant - 7 Kupiter masses
Position/orbital class:
Cold - b
...
Moons:
Halceon & Lydia
...
Moon:
Halceon
Surface Condition Class:
Class K - Glaciated
Size Class:
Dwarf - 0.09 Kerbin masses
Position/orbital class:
Moon - Far
Moon:
Lydia
Surface Condition Class:
Class K - Glaciated
Size Class:
Dwarf - 0.06 Kerbin masses
Position/orbital class:
Moon - Average
Last edited by Grove on Wed May 09, 2012 2:24 pm; edited 1 time in total (Reason for editing : Edits of small minority)
Grove- Moderator
- Posts : 63
Join date : 2012-04-30
Age : 24
Location : Latvia
Re: Planet and Colonization System Reform
Will I have to redo my system with this? Now I mean, I know I'd have to when the practice is over.
Kryten- Posts : 20
Join date : 2012-04-30
Age : 29
Re: Planet and Colonization System Reform
It is mostly fine, except for two thingsGrove wrote:Is it? I need a response!
- Is this being considered?:
Listed from star.
Planet:
'Lehxus
Surface Condition Class:
Class N - Geometallic
Size Class:
Average - 0.6 Kerbin masses
Position/orbital class:
Hot - a
Planet:
Stratos
Surface Condition Class:
Class A - Gaia
Size Class:
Super Kerbin - 3 Kerbin masses
Position/orbital class:
Eccentric - c
Planet:
Psylos
Surface Condition Class:
Class Y - Gas Giant
Size Class:
Gas supergiant - 7 Kupiter masses
Position/orbital class:
Cold - b
...
Moons:
Halceon & Lydia
...
Moon:
Halceon
Surface Condition Class:
Class K - Glaciated
Size Class:
Dwarf - 0.09 Kerbin masses
Position/orbital class:
Moon - Far
Moon:
Lydia
Surface Condition Class:
Class K - Glaciated
Size Class:
Dwarf - 0.06 Kerbin masses
Position/orbital class:
Moon - Average
1. An eccentric orbit for a habitable planet would make it variable, not a fixed level.
2. We are probably not going to allow you to pick planet count/moon count. Basically, the admins pick how many and how large they are, and you pick class/orbit.
Misterspork- Posts : 53
Join date : 2012-04-30
Age : 26
Location : Southern California
Re: Planet and Colonization System Reform
That's okay, but I know that it would be variable, as there is no fixed class.Misterspork wrote:It is mostly fine, except for two thingsGrove wrote:Is it? I need a response!
- Is this being considered?:
Listed from star.
Planet:
'Lehxus
Surface Condition Class:
Class N - Geometallic
Size Class:
Average - 0.6 Kerbin masses
Position/orbital class:
Hot - a
Planet:
Stratos
Surface Condition Class:
Class A - Gaia
Size Class:
Super Kerbin - 3 Kerbin masses
Position/orbital class:
Eccentric - c
Planet:
Psylos
Surface Condition Class:
Class Y - Gas Giant
Size Class:
Gas supergiant - 7 Kupiter masses
Position/orbital class:
Cold - b
...
Moons:
Halceon & Lydia
...
Moon:
Halceon
Surface Condition Class:
Class K - Glaciated
Size Class:
Dwarf - 0.09 Kerbin masses
Position/orbital class:
Moon - Far
Moon:
Lydia
Surface Condition Class:
Class K - Glaciated
Size Class:
Dwarf - 0.06 Kerbin masses
Position/orbital class:
Moon - Average
1. An eccentric orbit for a habitable planet would make it variable, not a fixed level.
2. We are probably not going to allow you to pick planet count/moon count. Basically, the admins pick how many and how large they are, and you pick class/orbit.
Grove- Moderator
- Posts : 63
Join date : 2012-04-30
Age : 24
Location : Latvia
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